
If you like the look of it, it’s £9.89/$13.49 on Steam, which includes a 10% discount.
There’s no gameplay in the trailer at the top of this story , so here’s four minutes of puzzling the team released last week:
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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.System Shock reboot put on hiatus as developers ‘reassess our path’
Nightdive Studios’ 2016 Kickstarter campaign to support a “complete remake” of the great 1994 Looking Glass game System Shock was a big success, earning $1.36 million on a $900,000 goal—a tiny slice of which, by the way, came from me. Since then, things seemed to be coming along nicely: We took a look at how it was diverging from the original in October 2017, and just last month the studio released a video showing off the game’s updated art style.
But today, Nightdive CEO Stephen Kick announced that the project has been put on hiatus. The Kickstarter update revealing the surprise news doesn’t dig into the specifics of why, but it sounds like the project might simply have spiraled out of control.
“Maybe we were too successful. Maybe we lost our focus. The vision began to change,” Kick wrote. “We moved from a Remaster to a completely new game. We shifted engines from Unity to Unreal, a choice that we don’t regret and one that has worked out for us. With the switch we began envisioning doing more, but straying from the core concepts of the original title.
“As our concept grew and as our team changed, so did the scope of what we were doing and with that the budget for the game. As the budget grew, we began a long series of conversations with potential publishing partners. The more that we worked on the game, the more that we wanted to do, and the further we got from the original concepts that made System Shock so great.”
An anonymous source told Polygon that “mission creep” had “eaten up” the Kickstarter funds—though this has not been officially confirmed. Director of business development Larry Kuperman told Polygon that efforts to pitch the game to publishers in order to secure more funding fell through because the studio’s vision didn’t align with the market. “A shiny new thing comes along and gets added to the project,” he said. “And our developers wanted to add their own ideas. The vision expanded If you want to buy MMoexp POE currency trade please visit https://www.mmoexp.com/Path-of-exile/Currency.html .”
